

(if you are having low fps, or dont like the effects, remove "opengl32. Mugen Releases on MMV :: Characters: The Mugen Multiverse. Posts: 21 Join date: Age: 28 Location: Puerto Rico: Subject: Re: CvS MK Ninjas 2018. after effects, like chromatic aberration and such, to improve visual feeling of the game. awesome work to mortal kombat chars, it deserves an authentic fullgame for the future.

in mk2 he didnt had any combos anyway, so i dont think its breaking the canon or balance too much) his new sprites are way too unique and also very well done, so i implemented those as new combos. no characters have new combos which werent in the original mkt, except 1 - baraka. no default sprites are wasted, i only replaced repetetive animations. new animations for regular combos and combo breakers, taken from the web and from different edits (those were usually meant as new combos, but trying to keep the spirit of original mkt game, i used these animations in default combos, keeping the same timing and hitboxes. boss characters now have regular moves (shao kahn has all regular moves, kintaro, goro and motaro - all, except crouch low attacks) improved select screen with new portraits for characters Mortal Kombat Shinobi WIP (Read 50845 times) Started by borg117, July 24, 2010, 10:37:49 AM. Hey everyone, this is another thing i was making in my free time, some updating to Borg177's Mortal Kombat project
